package mygame;

/**
 *
 * @author Xinchro
 */
public class PotionHealing extends Potion{

    private int healAmt;
    
    /*
     * Default healing potion
     */
    public PotionHealing(){
	healAmt = 5;
    }
    
    public void heal(Pet pet, int amt){
	pet.heal(amt);
    }
}
